Fo1 how to give companions weapons

WebNov 20, 2015 · They do have a preferred weapon. However, you can command them to pick up a weapon and use that. With their default weapon, they won't run out of bullets, but you can't add mods to it. If you give them a different weapon, you have to give them the ammo. Once it runs out they will switch to their preferred weapon. WebSep 2, 2008 · NPCs can only use those weapons for which they have animation frames. That means Ian will have to do with pistols (14mm, .223), knives (Ripper as well 'cause …

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WebApr 11, 2024 · Right now I'm mainly equipping them with weapons they're good at but I was wondering if there were specific weapon types that were effective for companions. For example, thrown weapons look interesting because they can be used with a shield and they only take a single inventory slot. But obviously they don't shoot as far as bows and they … WebAs far as I know, fallout 1 companions only use ammo, weapons (specific list for each one), and stimpacks you give them. If you ask them to use their best weapon next … easwary guest https://officejox.com

Do companions have a favoured weapon type they excel with?

WebJul 10, 2024 · Weapons : Ranged only (ranged then melee can result in stupid decisions sometimes) Companions benefit more from super stims because they use AP for each stim, unlike the player whom can use an unlimited amount just by opening the inventory. Healing powder is also best for melee companions since the PE loss isnt a drawback … WebEnergy Weapons is a skill in Fallout, Fallout 2 and Fallout Tactics. This skill determines the player's combat effectiveness with energy-based weapons. Talk to Larry, he may then give one a laser pistol, as well as some info about Energy Weapons that gives you a +5% bonus. Thomas would have been able to teach the Vault Dweller about energy weapons … eas web 导出

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Fo1 how to give companions weapons

Do companions have a favoured weapon type they excel with?

WebFix the hydroponic farms in Adytum is a side quest in Fallout. Miles wants to repair the hydroponic farms so his people will not have to depend so heavily on trading. The parts needed to repair the farms never arrived, as the person who was going to deliver them was ambushed by deathclaws. Miles sends the Vault Dweller to Sammael, who hints at … WebThe Hub was founded in 2093 by a man named Angus, who set up camp around a filthy oasis in the desert and an old town, relatively untouched by the Great War. He proceeded to begin trading with other settlements. [Non-game 1] In 2096, a man named Harold rose to the level of a caravan boss in the Hub. His caravans suffered occasional attacks in ...

Fo1 how to give companions weapons

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WebFallout 4 : How to Give Your Companion BETTER GEAR! Apoqsi 55.5K subscribers Join Subscribe 1.6K 77K views 7 years ago Here is how you can give your companions gear in Fallout 4. Whether it... WebOct 26, 2011 · Posted September 14, 2011. Yes, simply ask your companions to wait while you are in a safe place, and they'll stay there until you return. I'm afraid I can offer no solution on keeping Dogmeat alive, I didn't recruit him on my second, full playthrough. However, I would strongly suggest installing the NPC mod.

If a companion is told to leave, they will stay at that exact point for the rest of the game. They will still engage in nearby combat, however. See more WebJul 11, 2024 · In combat, always use targeted shots if using a rifle or pistol of any kind. Try to get close to your enemy, and shoot them repeatedly in the eyeballs. Usually, with a good Luck and good Perception and good Small Guns skills, you can kill any foe in one good shot by doing this. 2. When browsing over your fallen foes' corpses, pick up only money and

WebIt is only in limited situations will I have my companions use really powerful armor and weapons such as clearing out the quarry (I increased the amount of enemies spawned in the game and to clear it out you must kill roughly about 15-20 deathclaws usually they all rush you simultaneously). #7 fishhooks Oct 15, 2015 @ 12:02pm WebCompanions have their own default weapons. If their default weapon is a gun, then it'll have infinite ammo. For example, Boone's default hunting rifle will never run out of .308 rounds. However, if you give them a different gun, then they will use it as long as it's more powerful than their default weapon, and it will consume ammo.

WebJun 23, 2024 · As a companion, he is skilled with small guns and his animation frames allow him to use pistols, large handguns (i.e. the 10mm SMG, 14mm pistol, and .223 pistol), knives and unarmed weapons …

WebJun 2, 2024 · White companion equipment can be purchased from Weaponsmith, Woodworker, Armorer, Leatherworker, and Tailor merchants throughout the world... just go to those vendors in any large city to find the one … cummins isx 15 power steering pumpWebWhen you go to your inventory you have two slots to place items beside the armor slot,place a weapon in one of them and leave one empty when you are in areas where guards will mind you having a weapon out in the open.To switch from the hand you carry the weapon in to the hand that you hold nothing in you should press the red circle button in the … cummins isx 15 lift pumpWebTycho is a Desert Ranger and a recruitable companion in Fallout. Born in a survivalist community in what was once Nevada, Tycho is the grandson of a Texas Ranger, and heir to at least two generations of training, knowledge, and weapons. His family rode out the war in the safety of this community in the Nevada badlands, learning everything about survival … easway coachesWebJun 8, 2013 · 3 Answers Sorted by: 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. They will also stop using a weapon if it breaks, according to the wiki. easwebcenterWebFallout 1 Mods. Edit. This is a list of known content modifications, engine tweaks and unofficial patches for Fallout 1. The list isn't necessarily 100% comprehensive; it's … easwebclientWebNov 30, 2015 · Most companions do pick up weapons they find (and like), yes. Be careful not to leave any fatmans or missile launchers lying around... sometimes they don't have … eas web 方法路径WebIn this video I explain how to move items from one character to another in Fallout 76. As I will repeat throughout the video, there is no 100% safe way to do... easway